Friday, May 25, 2012

Skyrim Project

I've been working on this for the last two weeks. not so much on the models as the rendering techniques. Being new to Vray, i had to learn how to manipulate the raytracer. I also played with lens effects. The next part of the project is to figure out depth of field. It is very tricky with the models im using. This image depicts two or three popular mods of Skyrim. Im really happy with it. I would think about watermarking my new work, however, so few people see this i find it unnecessary. This is intellectual property of Bethesda Softworks anyway.


Portal

I missed this one from earlier somehow. AutoCad work.

Friday, May 18, 2012

Renderers

                           
                              3ds max                         

                                                                              Vray 2.0
Vray 2.0 vs. 3ds max scan-line. since shaders weren't used during creation, mental ray doesn't work with these models. Vray is the obvious upgrade, although it takes longer, the ambient lighting and camera effects put it to the top. Vray is created by chaosgroup, and is the preferred render-er by artists.

Thursday, May 10, 2012

After Effects

in this video i played with after effects and the plugin within it. after effects definitely adds a lot to the animation.