These renders were created using Itoo's software called the Forest Pack plugin for 3ds max. Included in the scenes are new max-scripts the comprise of helpers for animation and 3d modeling including a tree generator. Since the forest pack is currently a trial it used point cloud rendering only disabling the use of volume light. This is where the max-script tree generator can be used to create a geometric forest that isn't seen and casts volume light shadows. Also I learned about 3ds max's frame buffer and how it can be used as a sort of photo-shop within 3ds max.
The renders were taken at 1080, as a .png so that the alpha would show through. The upload keeps failing for some reason and I am not rendering overnight into a new format... Ill convert them at some point to jpeg
Sunday, August 19, 2012
Wednesday, August 1, 2012
Tron Light Cycles
This crash uses particle effects rather than the newer MassFX. Finally a video, I know that I enjoy making them much more than still images.
Next project, after finishing album artwork will be my rendition of a slightly modernized "Princess Mononoke". Don't let the name fool you.
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