Sunday, June 10, 2012

Learning Satni Sitni sofware

Software includes FumeFX, Dreamscape, and Afterburn. these focus on atmospherics, landscape, and fluid effects.(in reverse order) Unlike maya, 3ds max comes with weak dynamics systems and hard to use particle effects. these plugins are needed in order to make a quality product involving dynamics such as fire, or water, or mountain scapes.




Powersuit project

I learned A LOT throughout this project. I learned to mesh edit, manipulate volume lighting effectively depth of field utilization, how to rig characters, and how to mix textures with an underlying material. UV mapping is becoming easier, and i've learned how to use vray completely.  



The white table is there so that text can be added later on more easily

This is a wireframe view of the model, showing its complexity. each line is a mesh edge, and where they meet forms a vertex. these can be deformed or edited to get the desired shape. these subdivisions also play an important role in uv texture mapping because they help assign where the texture is applied and how the texture is warped to fit the 3d object. with bad uv mapping, the texture will look stretched or pinched. 

Friday, May 25, 2012

Skyrim Project

I've been working on this for the last two weeks. not so much on the models as the rendering techniques. Being new to Vray, i had to learn how to manipulate the raytracer. I also played with lens effects. The next part of the project is to figure out depth of field. It is very tricky with the models im using. This image depicts two or three popular mods of Skyrim. Im really happy with it. I would think about watermarking my new work, however, so few people see this i find it unnecessary. This is intellectual property of Bethesda Softworks anyway.


Portal

I missed this one from earlier somehow. AutoCad work.

Friday, May 18, 2012

Renderers

                           
                              3ds max                         

                                                                              Vray 2.0
Vray 2.0 vs. 3ds max scan-line. since shaders weren't used during creation, mental ray doesn't work with these models. Vray is the obvious upgrade, although it takes longer, the ambient lighting and camera effects put it to the top. Vray is created by chaosgroup, and is the preferred render-er by artists.

Thursday, May 10, 2012

After Effects

in this video i played with after effects and the plugin within it. after effects definitely adds a lot to the animation.