Sunday, August 19, 2012

Forests

These renders were created using Itoo's software called the Forest Pack plugin for 3ds max. Included in the scenes are new max-scripts the comprise of helpers for animation and 3d modeling including a tree generator. Since the forest pack is currently a trial it used point cloud rendering only disabling the use of volume light. This is where the max-script tree generator can be used to create a geometric forest that isn't seen and casts volume light shadows. Also I learned about 3ds max's frame buffer and how it can be used as a sort of photo-shop within 3ds max.

The renders were taken at 1080, as a .png so that the alpha would show through. The upload keeps failing for some reason and I am not rendering overnight into a new format... Ill convert them at some point to jpeg

Wednesday, August 1, 2012

Tron Light Cycles

This crash uses particle effects rather than the newer MassFX. Finally a video, I know that I enjoy making them much more than still images.



Next project, after finishing album artwork will be my rendition of a slightly modernized "Princess Mononoke". Don't let the name fool you.